Madden NFL 21 is an account of two games, really. It introduces The Yard, the very best new Madden game mode in greater than a decade, situating itself nicely alongside the breezy and fun Superstar KO mode that arrived this past year. But beyond these exciting inclusions that are well-suited for short sessions, Madden NFL 21 feels all too familiar, even for an twelve-monthly sports sim. The tentpole modes that want a deep investment haven’t received meaningful updates, and the on-the-field gameplay doesn’t do much to go the series forward and is hampered by surprising technical issues.

EA Sports did well lately with recognizing that don’t assume all player really wants to sink a dizzying number of hours into Franchise or Ultimate Team. With Madden NFL 20, EA added Superstar KO, an abrupt death overtime mode where each player gets one possession. It returns in Madden NFL 21 largely unchanged, retaining its excellent high-stakes matches. With Madden NFL 21, EA has added another informal game mode that’s better still than Superstar KO.

The Yard is easily the most over-the-top game mode to ever come in Madden. Inspired by backyard football, teams of six compete on an 80-yard field, getting three possessions each to score. You can play against the computer, synergy with a couple of friends, or observe how you build up online against other players. Although it doesn’t feature NFL Blitz-esque hits, you can aquire really imaginative with the stripped-down playbooks. You’re permitted to throw unlimited forward passes behind the type of scrimmage, and several of the plays are create to motivate this. Increasing this mechanic may be the capability to snap the ball to all of your teammates. The Yard depends on extravagant plays, since it requires you to go the ball 20 yards for an initial down. As a result of limited number of blockers, there’s a delay prior to the defense can pass the type of scrimmage.

Where things really get interesting may be the scoring system. After scoring a touchdown, you can want to choose one-, two-, or three-point conversions, which need you to score from different yard lines. There’s a risk-reward factor in play here, as possible lose by a decent margin regardless if you score three touchdowns. Bonus points are rewarded for passing the ball multiple times on a scoring play. The essential setup and chaotic variables in play create one of the most thrilling Madden occasions I’ve ever experienced, and games typically only last around 20 minutes or less. It’s both brief and delightful, rendering it the antithesis of Madden’s long-running Ultimate Team mode.

Unfortunately, Madden NFL 21 commences showing its blemishes in the familiar modes. Franchise, once more, hasn’t received any noticeable improvements. It still offers you the possibility to manage every part of your team during the period of many NFL seasons, but it’s fundamentally the same loop which has been in place for recent years, giving little reason to upgrade if you mainly play Franchise. That is particularly disappointing as the Yard and Superstar KO show that you could rework the best areas of Madden to create an event that’s fresh and exciting again.

Face of the Franchise: Rise to Fame, the single-player story mode, may be the worst area of the package by far. EA Sports hit its stride with Madden NFL 18’s Longshot, because of a surprisingly moving cinematic story. Since that time, the story mode has been altered drastically to give players additional time on the sticks and less time watching cutscenes. This year’s iteration of Face of the Franchise attempts to reintroduce more narrative after last year’s lackluster Face of the Franchise: QB1.

It generally does not work–at all. Rise to Fame is established as flashbacks told to a reporter back at the senior high school where your legendary journey began. Of course, there’s a stereotypical brash starting QB named Tommy who offers you trouble. Quickly, it’s revealed that the starter includes a health that he’s been hiding, which thrusts you in to the limelight in the next half a game.


After playing a few games in senior high school, you select to play at among 10 NCAA programs, as well as your rival-turned-wide-receiver joins you. It flashes forward to your junior year if you are told by the coach that you will split time as quarterback together with your frenemy–yes, he really wants to play QB again–in the upcoming season. The problem here’s that your play on the field really doesn’t matter at all. Despite winning in blowout fashion in both collegiate games I started, each of the cutscenes mentioned the way the team was struggling. Even after winning the faculty Football Playoff semifinal in dominant fashion, I was benched in the first half of the National Title game for Tommy. The story only gets more ridiculous from there, but quickly leads you to the NFL, where it starts to play out more in the style of the original Franchise mode.

It’s nice that Madden has continued its give attention to narrative modes that mirror offerings in NBA 2K and MLB The Show, but Rise to Fame totally misses the mark. If you don’t actually want to guide a player together with your name to the Hall of Fame, it isn’t worth checking out–you’re greater off jumping directly into the standard Franchise mode. Groan-inducing writing, stiff animations, and a disjointed story arc make Rise to Fame just as lackluster as this past year. Since there’s more of it here, that it is even more disenchanting.

The card-collecting Ultimate Team mode doesn’t fare any much better than Franchise in terms of new features. At this stage, EA has added so many superfluous details that half enough time it feels as though you’re playing a tedious management sim instead of a football game. In addition, it doesn’t help that Ultimate Team remains steadfastly focused on microtransactions, which puts players who don’t feel just like investing in digital cards at a disadvantage.

Though Ultimate Team includes a long set of solo challenges that introduce you to the fundamentals, they’re all relatively bland. Instead of emphasizing the mostly solid on-the-field simulation gameplay, Ultimate Team demands that you may spend an inordinate period of time in the menus micromanaging an evergrowing assortment of players with attributes that tend to be quite less than reality. To have them nearer to their real-life counterparts, you must sink a dizzying number of hours in to the mode, a lot of it spent completing mundane tasks and playing online against those that sometimes buy their way to an excellent team.

While there’s much to accomplish in Ultimate Team whether you play solo against the CPU or online, nothing here moves MUT in a positive direction. Assembling and modifying your team is a monotonous task that forces you to examine a slew of different attributes and a player’s overall rating to compose the very best team possible. It’s certainly deep and filled up with customization, but now as part of your, the dullness of everything is a lot more apparent.

Despite its shortcomings in the most prominent game modes, Madden NFL 21 still offers better on-the-field gameplay than in previous years–most of that time period. The largest change I noticed was included with run defense. This past year, the run game was much too challenging to avoid, but this time around CPU defenders smartly fill gaps and notice ball carriers more regularly while engaged with offensive linemen. Tackling on view field also received noticeable improvements, including new animations and fewer (unrealistic) broken tackles.

On the offensive side of the ball, the key improvement includes your evasive moves, that may now be used with the proper stick. Making cuts on view field to evade defenders feels a lot more intuitive than before. Two new moves, a side hurdle and dead leg, enhance the number of ways you can create the defender miss. Since hesitation running is big in football, it’s nice to start to see the dead leg added. Directional hurdles–called jurdles–let you jump left and right instead of just forward, which will come in useful if you are running along the sidelines. All told, ball carrier moves are more dynamic, providing you new methods to catch defenders off guard.

Quarterback play is a tad more in-step with genuine, as there’s more nuance to throws made out of defenders breathing down your neck. While QBs is now able to hasten their release, the accuracy of passes when under great pressure can vary wildly according to the player. This also ensures that attempting throws with a backup QB in the same fashion as you’ll with, say, Patrick Mahomes can bring about some big misses. And new Superstar and X-Factor skills further emphasize the disparity between your stars and role players, including numerous new receiver skills that give people that have hot hands high-percentage opportunities to nab anything thrown within their direction.

When Madden NFL 21 is running with out a hitch, the football gameplay is pretty good, regardless if it’s only incrementally much better than this past year. Sadly, in its present state, Madden NFL 21 has some real issues, especially in regards to kicking. On over fifty percent of my kickoffs, field goals, and punts, there is some fairly extreme lag with the kicking meter, which resulted in laughably errant kicks. A lot more than usual, receivers simply usually do not turn back to check out the ball at all, even though it hits them directly in the rear of the head.

Additionally, there are bigger-picture issues with the entire experience. Sometimes the field didn’t fully render, forcing me to give up and reload. Other times the overall game got stuck in a loading loop after finishing a contest. Lagging animations aren’t super common, but I encountered a couple of every few games. While I suppose these issues are certain to get patched with the planned day-one update, they soon add up to create an inconsistent and sometimes frustrating experience.

As the PS5 and Xbox Series X loom–PS4 and Xbox One editions include free upgrades to next-gen–Madden has already reached a crossroads. One side of the street is freshly paved and inspired because of the shenanigans featured in The Yard, as the other is beaten down and filled up with potholes. With a lot more technical issues than normal and large chunks of recycled content, Madden NFL 21 feels similar to an update when compared to a brand-new game.