The ASUS VG278Q is probably the first G-SYNC compatible FreeSync enabled displays to launch this first quarter of the entire year. To arrive hot with 144Hz support at around $350 USD or around 16995 Pesos, the most recent display from ASUS also sports ELMB at 120Hz.
ASUS markets the ASUS VG278Q as an eSports gaming monitor and there’s no reason it shouldn’t be one predicated on the specifications alone. Which includes a 1ms response time, the 144Hz refresh rate, adaptive sync support and a slew of other gaming centric features. Are ASUS’s claims really on point? We will see that from this review.
DESIGN, LAYOUT AND CONNECTIVITY:
The ASUS VG278Q appears like among their standard gaming monitors. Design is neat, doesn’t stick out much and will probably fit any desktops nicely. At 27″ inches, the display is pushing 1080P at its limits. The not great PPI at 81.59 is something that you have to be aware of.
Screen coating used is a blend between gloss and a matte finish. A usual feature entirely on most gaming displays. Bezel is quite thin, that is a nice contrast in comparison to my aging ASUS MG278Q.
Ergonomically, the ASUS VG278Q could tilt, swivel and pivot along with the VESA mountable design. This weights in at 3.2 kilograms without the stand so standard VESA mounts could lift it with out a fuss.
For display options, ASUS went with an individual HDMI, Display and a DVI-D port. We also got an audio tracks out but I’d rather visit a USB option here.
Power is sadly external but we do have dual 2W RMS speakers.
ON-SCREEN DISPLAY MENU:
The ASUS VG278Q includes a familiar simple to use joystick enabled OSD. We’ve 8 main menus here with the GameVisual, Color and Image menus being the main types from the bunch.
Perhaps what I find annoying will be the locked Color options for several GameVisual presets. Having less Gamma adjustment settings doesn’t help either so perhaps ASUS could really use an overhaul of the OSD. Maybe ASUS could just add another preset that people might use to fine tune everything on our very own?
TEST SETUP AND METHODOLOGY:
Our test setup depends on the Blur Busters TestUFO Motion Tests and the info Color Spyder5ELITE Display Calibration System. The cameras used through the entire review for the motion artifact and high speed assessments will be the Fujifilm XE-1 and the Nikon 1 J1.
Target for calibration is a 2.2 Gamma value, with a White Point at 6500K and a Brightness value set at 120 cd/㎡. Calibrated values are then analyzed with the Spyder5ELITE Display Analysis tool. Do remember that Dynamic Contrast Ratio and other extra features built within the OSD are disabled through the tests. The next OSD values are selected for the display calibration.
The Gamut test evaluates the colour spaces the display accurately covers. Which includes industry standard spaces such as for example sRGB and AdobeRGB. Higher percentage values are better.
The ASUS VG278Q’s color space coverage is normally good. We got a 100% sRGB coverage while AdobeRGB email address details are at 76%.
Tone response is where we check the display’s Gamma values and or presets if there are any. We then compare the results with industry standards of just one 1.8, 2.2 and 2.4. Nearer to these values are better.
The ASUS VG278Q doesn’t feature any gamma level adjustment option nevertheless, you may get a lesser or higher level according to the presets you select. For an example, a gamma degree of 2.4 may be the mainstay level on our selected Racing mode.
BRIGHTNESS AND CONTRAST:
The consequence of the tests shows us a synopsis how the display actually performs with regards to Brightness and Contrast ratio on varying brightness levels. Higher is way better.
Brightness at 100% using our calibrated profile is rated at 373.1 cd/㎡. Contrast ratio at 100% contrast alternatively reaches 900:1. Good values we got here in all honesty.
This test shows us a synopsis of the screen’s uniformity at the calibrated brightness level. The closer this value to 0, the higher the performance of the panel.
Screen uniformity is what I possibly could say nearby the middle of the pack with a Delta-E value of just one 1.47 average.
This test shows how well different basic color hues are increasingly being reproduced by the display. These color tones correspond with the Datacolor SpyderCheckr. Lower Delta-E values are better.
The ASUS VG278Q scored typically 1.40 Delta-E value. Decent result we got here, even beating one of the most popular displays on the review.
The energy consumption is checked with an electrical meter. Measurements are taken at maximum brightness level.
The ASUS VG278Q power consumption reaches 30.9W. Probably the most power efficient 27″ 1080P display we’ve tested up to now.
BACKLIGHT BLEED AND VIEWING ANGLES:
Backlight Bleed may be the phenomenon where backlighting from the display leaks. That is prevalent with LED backlight enabled displays where in fact the LEDs used to light the panel are positioned at the edges of the display. Testing the Backlight of the display is conducted on a dim room, simulating the recognizable quantity of bleed for such scenario.
Viewing angles may also be tested to look at the way the display panel performs on various positions. This will be helpful when you are buying a panel that may be applied to multi-monitor setups.
The backlight bleed of the ASUS VG278Q at 120 cd/㎡ is hardly noticeable. Viewing angles however are horrendous. The worst up to now even in comparison to other TN panels we’ve tested.
BUTTON TO PIXEL INPUT LAG:
The Button to Pixel Input Lag is really a combo of system latency from the idea of input, processing and display output. This is the basic of it and quantify the approximate Button to Pixel Input Lag, we utilized Quake 3 Arena as our main shooter. The overall game is defined at the native resolution of the panel with the FPS locked at 250. We check just how much delay in milliseconds it took the display to really output the signal with a 1200 FPS high-speed camera with ~0.83ms of accuracy.
Our button to pixel lag results demonstrates the ASUS VG278Q comes with an average of 17.6ms of latency. The worst button to pixel lag result we’ve got.
Frame Skipping may be the phenomenon where dropped frames and missing refreshes occur because of ineffective refresh rate overclocking. If your display exhibits such issues, it ought to be perceptually much like in-game frame skipping. We have been are choosing the Blur Busters Frame Skipping Checker to check when there is any.
Unfortunately, the ASUS VG278Q also is suffering from frame skipping at 144Hz (120Hz is flawless). I asked ASUS if this is merely an issue with my unit, but I’ve yet to get a concrete answer. This may also describe the mediocre button to pixel lag result we got from the display. Is my unit a lemon? Highly possible, because it also is apparently a retail unit. Only ASUS could tell.
MOTION CLARITY: DISPLAY PERSISTENCE
FILM Response Time (MPRT) may be the numbered method of demonstrate the amount of perceived motion blur on a display. Basically, a lesser persistence value indicates less motion blur. Refresh rate and the sampling method plays a significant part here whereas an increased refresh rate nominally features better display persistence values.
Assessing the normal display persistence is not hard enough with sample and hold displays, while CRT and Strobe Lighting enabled displays are very difficult to check with the existing tools available. Having said that, they are still good references to look at. Particularly true if we’re searching for variations predicated on refresh rates alone.
MOTION CLARITY: PURSUIT CAMERA
Establishing a pursuit camera thanks to Blur Busters we can an excellent extent, perceive using the motion blur of the display. Using such method also we can have a look at for other motion artifacts including ghosting, inverse ghosting along with other artifacts. This pursuit camera test is really a peer-reviewed invention.
SOFTWARE, LIGHTING AND SPECIAL FEATURES:
The ASUS VG278Q comes with support for Adaptive Sync this means it supports AMD FreeSync and is certified Nvidia G-SYNC compatible. This ensures that assuming you have an Nvidia or an AMD graphics card, you could utilize the adaptive sync technology of the monitor regardless. It is a great feature if you absolutely hate screen tearing but be familiar with the input lag it could induce.
The VG278Q also features ASUS’ own ULMB called ELMB. That is a great feature to lessen motion blur, better still when paired with the ASUS Trace Free at 50%. The drawbacks though is you need to sustain your frame rate, it really is technically locked at 120Hz and can’t be used in combination with Adaptive Sync.
The ASUS VG278Q is meant to be an outstanding gaming display because of its price point. We’ve Adaptive Sync support for both AMD and Nvidia, an in-house Anti-motion Blur technology built-in and a panel that gives good color space coverage and zero backlight bleed along with its other game centric features. But we’ve one concern here and that’s frame skipping at 144Hz.